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Windbladezero

13
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A member registered Mar 19, 2022

Recent community posts

maybe just to be worth it, stomp for a  fixed damage, maybe just do 50% health damage only once per lane on each level,  i don't know, given how  almost the first enemies on each level on each lane are "almost always" gapers, it would give a great headstart without being op, or yeah, just completely kill the very first one

maybe the angel rooms could have their own requirements, like, having enough babies on screen when the room ends, gives better chances to get an angel room,, maybe devil rooms can be like a miniboss

well, i would say, if its not game breaking and its a challenge that people is enjoying i would say keep it but hopefully as and option and not mandatory from now on

maybe even have more chances for it to be a "bad" baby instead of a good one

hasta donde recuerdo uno solo crea una carpeta para el iruler, descomprime el contenido del comprimido ahi, y le da doble click al exe, eso es todo, cuando haya una nueva version del juego, al iniciar el juego mismo aparecera un mensaje que te permitira seguir jugando la version actual que tengas o abrir la pagina para descargar la nueva version, eso es todo pero al menos le ahorra a uno el trabajo de tener que estar pendiente de si sacaron o no una nueva version

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new bug found on 2.0.4

cant use "speed up" button , game already sped up, now game doesn't auto pause when losing focus even though autopause was ON in the settings menu

don't know if it was related to game being sped up from the start but as soon as the first monster appeared the skull went back right and a second monster appeared immediately after, which hasn't happened before, there is always a delay between the first and second monster at the start of a game

at the end of said game, 2 trophy sprites appeared instead of one

the next game, still can't make the game speed go to normal, autopause still doesn't work, still have 1 the one boss defeated since the 2.0.0 patch even though it counts all the monsters i had killed(but not each individual one

closing and opening again the game does fix the speed and autopause issues, but still started sped up by default

wining the game didn't have the second trophy image, so maybe it only happens after the first time one plays the "new" version?

found some bugs as soon as i started, i continued from previous game i had, and i had 4 pills, 2 of them are now behind the shovel and active item also, doesn't display me having defeated any boss, but i still have the other 3 trophies

champion belt should you know, be the one that gives more chances to encounter champion monsters, and purple heart be the one that gives more waves per floor
some item to let one sort babies at the start of the screen, by, cost,  acquisition order(default) or type

yeah, but at least that one has something "noticeable" unlike speed up or down

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that, for the most part one can tell what good pill one used on a baby except , the speed up pill just speeds up the animation a bit but its never that easy to tell, not even those with moving "hair" or details, and even less when in the middle of a battle

why does only the pause menu appears before starting a new floor ONLY after a boss battle , and not on each level of a floor?, i know, esc and that's it but then why have the pause menu button after a boss then,  its just...counterintuitive

was going to say something else but people would have though i wanted an EASY mode

edit: same for sped down babies

now that i read it out loud it does sound dumb

i mean, they are not impossible and i have managed to survive to loop 5, but still, feel they are even more unfair than sperm whales

I.RULE community · Created a new topic nerf for hardys

when a hardy pushes a baby over an spike (the ones that doesn't let one put babies over), instead of the baby sliding to the furthermost "available" square, why not kill it? i have lost so many runs because of that, they just push everyone over and its over before i can react, this could give one at least a bit more time to recover